Stranded on a mysterious island, your survival depends on teamwork.
Alone, you're vulnerable. But together, you're an unstoppable force! Join forces with other survivors, build a thriving community, and face the island's challenges head-on. Tame powerful creatures, craft advanced weapons, and explore the unknown. Can you work together to uncover the island's secrets and find a way to escape?
Getting Started in ARK - https://ark.fandom.com/wiki/Getting_started
Creature Guide - https://ark.fandom.com/wiki/Creatures
DodoDex (taming calculator) - https://www.dododex.com/
PVE
XP = 0.5
Difficulty = 3 [level 100 wild - some creatures can/will be higher]
Taming Speed = 0.8
Wild Creature Food Drain = 2.0
Allow Flyer Speed Leveling = True
Friendly Fire = Disabled
Allow Cave Building = True
Harvest Amount for Creatures = 1.0
Harvest Amount for Players = 0.6
Harvest Health (rocks, trees, etc) = 1.5
Day Speed = 0.7 [~60 mins]
Night Speed = 1.2 [~16 mins]
- added spawn location "Start Island" [suggested start location]
- creature changes;
- all creatures are gendered and breedable
- carnotaurus now has knockback instead of bleed
- diplodiucs is now neutral instead of pushing players
- gasbags, procoptodon no longer take fall damage
- raptors can jump higher and are slightly faster
- abberant variant pounce fix
- sabertooth can jump higher
- sinomacrops no longer freaks out when you move
- pteranodon are now neutral and will fight back
- tropeognathus are now aggressive
- [needs testing] leedsichthys no longer target rafts
- creature spawning;
- tek trike now spawns as wild variant
- start island 'herbivore island'
- removed most large creatures
- added more small creatures
- large predator spawns removed from southern areas
- spino spawns removed from southern rivers
- added more large predator spawns to more nothern areas
- added griffins to mountain areas
- added gasbags, procoptodon, lymantria, sinomacrops to southern areas
- added megachelon
- added wyvern (fire/ice) to 2 mountain tops
- added magmasaur to volcano
- added bloodstalkers to northern swamp
- removed thylas default spawn and added custom (shouldn't spawn on trees)
- added karkinos to deep coastal waters
- added many spawns for "breeding areas" for many creatures
- nests;
- more than 200 added to The Island so far
- most nests have a 66% chance to spawn egg(s) from one of the nearby creatures
- location of the nest matters, e.g fliers wont be on the ground
- some nests have a 100% chance to spawn from a specific creature - "breeding grounds"
- some nests (and spawn areas) have a 5% chance to spawn a wild baby
- due to how ARK handles babies (they have their own team), predators will attack all babies, even their own
- creatures that do not lay eggs and are predators (e.g sabertooth) will require normal taming methods
- mutations;
- increased mutation chance 2.5% > 10%
- increased twins chance 10% > 15%
- increased triplets chance 2% > 6%
- increased mutation cap 20 > 40
- all engrams available to learn on all maps, no DLC required
- cryopod / cryofridge auto unlocks at level 1
- loot;
[the idea is to encourage exploration and farming of loot drops & creatures]
- supply drops contain blueprints relative to level required to open said drop
- higher level drops contain higher level blueprints for the previous tier(s)
- higher level drops contain more total blueprints
- supply drops can also contain cryopods
- deep sea loot crates (level 80) contain the best blueprints
- beaver dams have a chance of low level blueprints / cryopod
- many creatures have a chance to drop saddle blueprints
- alpha creatures
- always drop black pearls & cryopod
- chance for high quality, saddle and other blueprints
- resources;
- DLC resources have been added to many areas on The Island
- some extra spawn locations for metal, crystal, etc.
- added spawn locations for wild crops
- gas grenades / tripwire now apply torpor to creatures
- boss arenas allow any creature / cryopods / tek gear
- added lower level 'primitive' swimming gear
- added awesome teleporters [power required]
- added 'unlock hairstyles/emotes' via craftable item at level 0
Dino Fixes <https://steamcommunity.com/sharedfiles/filedetails/?id=2328391092>
- allows all creatures breedable / gendered
- many small changes to fix creatures, no behaviour changes
Simple Spawners <https://steamcommunity.com/sharedfiles/filedetails/?id=1295978823>
- adds spawners for creatures/nests/resources/OSD/Element Vein/Boss terminal/etc
Random Configs <https://steamcommunity.com/sharedfiles/filedetails/?id=2541512967>
- config mutatuion chance/points given/max cap
- config twins/triplets chance
- config tek-engrams given per boss/difficulty
- allow all DLC engrams to be learned on all maps (no dlc required)
Placeable Spawn Regions <https://steamcommunity.com/sharedfiles/filedetails/?id=2178522816>
- allows disabling of default spawn regions and placement of custom spawn regions
Configurable Explosives <https://steamcommunity.com/sharedfiles/filedetails/?id=2079678453>
- gives configurable buffs to all grenades to make them more PVE viable
- example; poison grenades deal torpor to creatures (vanilla does not)
Ticked Off Tropeos and Tolerant Pteras <https://steamcommunity.com/sharedfiles/filedetails/?id=2602242112>
- tropeos are agressive rather than neutral
- pteranodon are neutral rather than passive, same behaviour as Trikes
All Arena+ <https://steamcommunity.com/sharedfiles/filedetails/?id=2833470633>
- configurable boss arenas, any creature, use cryopods/tek
Primitive Replacements: Swim Gear <https://steamcommunity.com/sharedfiles/filedetails/?id=2750722559>
- adds lower level "primitive" swimming gear
Awesome Teleporters! <https://steamcommunity.com/sharedfiles/filedetails/?id=889745138>
- adds configurable teleport pads and remotes, optional power requirement
Unlock Haircuts and Emotes <https://steamcommunity.com/sharedfiles/filedetails/?id=942185438>
- adds craftable to unlock hairstyles/emotes + low level single use scissors
[Optional] Moby Dick Less <https://steamcommunity.com/sharedfiles/filedetails/?id=907962205>
- Leedsichthys / alpha no longer target rafts
[Optional] Quetz Weightless <https://steamcommunity.com/sharedfiles/filedetails/?id=3005348015>
- quetz platform saddle structures will not add to quetz weight capacity
[Optional] All Dinos allow guns <https://steamcommunity.com/sharedfiles/filedetails/?id=1440414363>
- allows weapons when riding all dinos